Love windows!
Due to the Windows' "pop things up without warning when a background task finishes" tendencies, I just fucking lost my core game files. My backups are from two months ago: I don't have a new backup yet thanks to moving across the country. Data recovery programs are giving me nothing but bad news. It can recover temporary internet files I deleted a month ago, but not these .cs files.
Fuck! At least fifty hours of work down the drain. I didn't lose any graphics files as far as I can tell, but I don't even know which features I implemented in the past month.
I fucking hate Windows. Why do they do that? Do they presume I wouldn't be doing anything important while their shitty little background tasks run? That I wouldn't for example, be about to clear a USB disk drive, and would rather not have it clear my fucking Torque 2D master directory? Aaah!
I miss my Linux box. If I had it, I would at least have a recent backup.
Well, back to work, I suppose.
Fuck! At least fifty hours of work down the drain. I didn't lose any graphics files as far as I can tell, but I don't even know which features I implemented in the past month.
I fucking hate Windows. Why do they do that? Do they presume I wouldn't be doing anything important while their shitty little background tasks run? That I wouldn't for example, be about to clear a USB disk drive, and would rather not have it clear my fucking Torque 2D master directory? Aaah!
I miss my Linux box. If I had it, I would at least have a recent backup.
Well, back to work, I suppose.
1 Comments:
To be precise, it's from 10/18/05. That's the version I released as an engine demo, although I didn't release it until a month later. It was a pretty stable release.
What did I implement since then? Mostly fiddling script capabilities, right? Right? Most of the most recent two months have been spent on graphical stuff. I think.
I sure hope so.
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